Definition: In the Play+ framework, the Aporia/Aporetic State is represented by a dual domain, manifesting either as Dismissal (D) or Confusion (C), located in distinct areas of the Play+ universe. These states differ in their inception, purpose, and implications.
Facets of the Aporia/Aporetic State:
- Dismissed Aporetic State (D)
- Description: As outlined in "Play+ (2023)," a deliberate choice to enter the Aporia/Aporetic State, akin to a timeout, breaking away from the ongoing play or training. This state functions as a pause or respite, devoid of any active proposition.
- Confused Aporetic State (C)
- Description: An unintentional entry into the Aporia/Aporetic State due to overwhelming confusion. This is undesirable and may result from ambiguous or contradicting propositions, making it a challenging situation. The successful transition out of this state and back into effective play or training hinges on the presence and clarity of propositions that offer value on their other side, guiding the dog's actions and decisions..