1. Give & Take (Ontology)

Essence: Affordance Based Games - Dialectic of the Drop

Central to this game is the interaction around a specific object (typically a toy or tool), where the dog learns to navigate the give and take dynamics. This teaches negotiation, control, and the ability to engage in a back-and-forth exchange that respects boundaries and commands.

2. This, That, The Other (Right Methods)

Essence: Chaining Skills - Ideal Fact Capture

Here, the emphasis is on linking various skills in a sequence, which not only tests the dog’s ability to perform multiple actions smoothly but also captures the ideal execution of each skill within a broader context, enhancing adaptability and cognitive linking.